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Archive for the 'Software Development' Category

Y2K+8: To the Developers, to Make Much of Time

Tuesday, January 1st, 2008

Use ye software while ye may, Old Time is still a-flying:
And this same license that smiles to-day To-morrow will be dying.
Shortly after the ball made its way down the pole to ring in the new year (well, shortly after the time-delayed broadcast of the event aired–the West Coast always gets a bum deal on New [...]

Storyist 1.2 Is Out!

Sunday, May 27th, 2007

I’m delighted to announce that Storyist 1.2 is out, and just in time for Script Frenzy. Version 1.2 supports screenwriting and includes a new screenplay template as well as some screenplay-specific power features. It also includes much improved header and footer support and support for mirrored pages. Take it for a spin.

Chance Favors the Prepared Unit Test

Friday, November 3rd, 2006

Sometimes you just get lucky.
I was at my desk last Sunday working on some items for the upcoming release of Storyist, when my unit tests (I am religious about unit tests) started complaining. Since the problem was in an area of code that I hadn’t touched for quite a while, I was curious to see [...]

Storyist Beta Testers Wanted

Saturday, August 5th, 2006

Do you have a story to tell?
I’m looking for beta testers for Storyist, a new story development tool for novelists. If you are interested and have Mac OS 10.4 or later, drop by the beta page for details on how to sign up.

Welcome Virtualization, Seriously

Thursday, August 3rd, 2006

WWDC 2006 is only a few days away and the Macintosh development community awash with its annual pre-conference speculation. Brent Simmons, Gus Mueller and others have been at the head of the surge with predictions and wild ankle guesses about what we might see come Monday. Big fun!
One prediction–that Apple will include virtualization technology in [...]

The Making Of Project Reality

Sunday, July 9th, 2006

[Note: I wrote this in 1996 while working on Project Reality--the Nintendo/SGI joint venture that became the Nintendo 64. It has appeared several places on the web, including the MIPS site, but does not appear to be live anywhere, hence the repost here. - Steve]

August 23, 1993. The consumer electronics industry tuned in as SGI [...]